Method

Good work starts with understanding the problem clearly. We bring a systematic approach to every project - combining research, design thinking, and technical craft to produce work that is rigorous, elegant, and built to last.

UNDERSTAND

We start by asking hard questions

Before any design work begins, we dig into the subject matter. What does the audience already know? Where does comprehension break down? What is the single most important thing they need to understand?

STRUCTURE

We find the shape of the explanation

Every complex idea has a natural structure - a sequence, a hierarchy, a set of relationships. We find that structure before we design anything. The visual form follows the explanatory logic, not the other way round.

BUILD

We make it work at every level

Whether the deliverable is an interactive visualisation, an illustration system, or a designed document - we build it with care. Technically sound, visually resolved, and tested against real audiences where possible.

1

Understand

2

Structure

3

Build

Our approaches

We work across several disciplines. Each has its own methodology.

Explanation design is the practice of making difficult ideas accessible without dumbing them down. It draws on cognitive science, information design, and narrative structure - and it requires genuine understanding of the subject matter.

The information gap

Curiosity is created by the gap between what you know and what you want to know. Good explanation opens that gap deliberately, then closes it progressively - each step building on the last.

Working memory limits

The human mind can hold 3-5 new concepts at once. Explanation design works within that constraint - chunking information carefully, sequencing reveals, and never asking the reader to hold more than they can.

Open the gap

HOOK

Familiar ground

ANCHOR

Core concepts

FOUNDATION

Layer complexity

BUILD

The insight

REWARD

Broader context

EXTEND

What next?

LAUNCH

We apply a seven-stage arc to every explanation project: Hook, Anchor, Foundation, Build, Reward, Extend, Launch. Each stage has a specific cognitive purpose. Nothing is decorative.

Every project is different.

We don't have a one-size-fits-all process. We have a set of principles we apply with judgement. If you have something complex that needs explaining, let's talk →